Tag Archives: Xbox 360

Farewell XBox 360, Hello PS4!


Continuing on from last week’s console blurb I finally got around to getting a PS4. I’ve had my Xbox 360 for many years, and in retrospect I’ve been very happy with it and it’s been an amazing social gaming platform.

Unfortunately or fortunately depending whether you care I’ve never been much of a fanboy so my progression wasn’t directly on to the Xbone despite my excellent experiences with all things X related. I simply looked around at the early adopters – out of all my old Xbox gaming buddies only one has got an Xbone. The rest seem to have gone to PS4. So if I am to maintain my gaming buddies it seemed like the natural progression. It seems the only selling point of the Xbone at the moment is Titanfall, but I suck at those types of games so no personal loss there.

I’m happy with my decision, at least until Gears Of War 4 comes out!

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In The Grim Darkness Of The Future There Is Only Xbox


When it comes to flogging successful product lines the Sheriff seems to always do pretty well in the video game market. Well games based on their intellectual properties at least; I don’t think there’s a snotling computer lab somewhere in Nottingham churning out software.

Little plastic men? Pffft… digital bloodshed is where the real money’s at nowadays. Make a nice little shooty pew pew game and the fans will come flocking to the stores to pick up battalion boxsets. Unfortunately, personal experience shows that that might not happen.

Space Marine, the Xbox 360 game has been hotly anticipated by the more mobile-thumbed of the crew for quite some time. Was it worth the wait? Hell yes! Step into the almighty blue armour of Captain Titus and slaughter your way across a planet in what I describe as one of the most violent video games I’ve ever seen. Gone are the wussy auto health regenerations of the COD generation, here is a game which forces you to physically pull limbs off, eviscerate and decapitate your opponents in sprays of violent gore in order to keep going. All in very good looking, suitably gothic and appropriate surrounds.

Are there any downsides? Well of course. The usual bunch of twelve year old Russians will still own you in competitive multiplayer, but rumour has it that soon cooperative multiplayer will be available. Flufftards are also going to hate it because its about the blue GW poster boys, rather some more deserving chapter, and the main character Captain Titus isn’t actually listed in the Ultramarines order of battle. Personally I wouldn’t have cared if it were about Captain Flower Applejack of the Rainbow Warriors.

Anyway, if you want a real review rather than my random thoughts go check a real review site. I certainly like this game.

Will it influence sales of little plastic men? Well since getting this game I haven’t touched a single figure!

Operation Flashpoint: Red River – Released in North America (XBOX 360)


Red River came out in Europe back in April to largely indifferent cries of meh, and rapidly started filling bargain bins everywhere. Today sees it’s release stateside.

Carabus and I have been playing the swearathon that is Red River for a few weeks now, and I can quite happily say that it the best of the Flashpoint games so far. I’m not sure what game most reviewers were playing for it to get such lacklustre ratings, but essentially it is a very polished addition to the franchise.

These games have always worked best as co-op games, so if you are a fan of the Flashpoint series and have some friends; ignore the ratings and get yourself a copy ricky-tick.

Ooh-Rah!

Electronic Arts (EA) Online Server Woes


True to form, 6InchMove proudly brings you the news several months after it has already happened!

Regularly reading spambots to these pages will be aware that Carabus and myself often like to relax by blowing stuff up over Xbox Live. Every once in a while we invest in game and play to our hearts content, usually in co-op whilst having a good chat (about tough bloke stuff obviously, we are nothing like a bunch of old women).

After hunting around for some appropriate Lord Of The Rings themed games we came across a title called ‘Lord of The Rings: Conquest’. Reviews were not particularily favourable, except where online mode was concerned. It seemed the real fun with this game was playing with your buddies. So we went out, and each bought a copy.

It was not long before we found out that EA no longer run any online servers for this game. A game which isn’t even 2 years old! In fact, further study reveals that they pulled the servers after only 14 months! They claim that this is because few people play the game online. Now I’m no computer genius but surely it can’t be that hard to set up some kind of dynamic servers that host whatever games customers want to play?

So anyway, the 6InchMove citadel now contains two copies of a game with very little promise. Personally I am disappointed, and a tad wary about buying online EA games again.

All was not lost however, as instead we played Eidos’s excellent multiplayer ‘Battlestations: Midway’. Carabus being the shortest snugly fitted into the Japanese role, and proceeded to rewrite history by destroying my entire US fleet. To be fair though, I doubt Chester Nimitz was running things whilst watching TV and having a chat with his wife!

Note to EA: This game is nearly FOUR years old AND has had a sequel yet can still be played over Xbox Live. Hooray for good customer relations!

Virtual Vs Fantasy Worlds – My Fight


I suppose the fact that I have waited this long was reasonably fortuitous considering Servitob’s post regarding gaming pal CaRaBuS and his new-found War of the Ringness. Currently there is an agreement between myself and Servitob regarding this game which has been mentioned on this very blog, that he will not get his army for it until I have completely finished painting mine. I have, of course, made some progress on this front and the first fruits of that endeavour have been posted upon this very blog. I was assembling some more stuff a few weeks back but have to admit that for the past few months the painting has been on the decline. This is a situation I want to remedy and therefore as I am talking about getting War of the Ring stuff painted you may wonder why I have started off the post with a picture of the box art from Warcraft 3?

Aren’t you glad I am going to tell you? But first, a small aside, on July 21st 6 Inch Move was blessed (and quite excited) to reach 10,000 hits on our motion tracker, yesterday we hit 20,000. It took us almost a year to hit 10,000 and a little over a month to double it, so, another thank you to our readership for continuing to stop by.

When you mention the word gamer I think there are really two sub-categories that can be fallen into, Video Games and Tabletop Games. I also believe that you will be hard pressed to find a tabletop gamer that doesn’t play video games, the opposite would not be so difficult. Obviously tabletop games have been around longer than video games and were the herald of the nerdy/geek image movement. Yet with the advent and steady increase in availability of computer systems and their prevalence in society, the stigma associated with gaming is lessened on the video gaming front but still firmly attached to those of us who spend out time with toy soldiers. While there are still people who will ostracise those who enjoy spending time on their PCs the massive prominence of consoles makes gaming as a past time much more acceptable than it once was.

I am not going to try to blow open a debate on this though, as a tabletop gamer I also have a thing for video games, I believe that the same thing that grabs me about the worlds brought to life through physical gaming is what also attracts me to a virtual environment. You get to spend time in another world. With all of the stresses and endless array of work that normal everyday life throws at you a bit of escapism can be a welcome break from that day of banging your head against a brick wall after getting hassled by your boss. Whether that is spent gluing some Orcs together in the privacy of your own sanctum or kicking their asses into tiny pieces to see how many of them actually have a liver for some bizarre hand in on a quest if a personal choice. However, while video gamers are not in the majority tabletop gamers, we tabletop gamers do like our video games and this, at least for me, causes problems.

To assemble and paint an army requires a LOT of effort, it is not an endeavour that we take on lightly, nor should it be. We make a commitment when we get into a game that a fully painted army is what we are headed for, our ultimate goal if you like and nothing looks better than playing a game with two armies fully painted, I’ve done it in the past and I’ll do it again. I know that for some people the game is more important than the painting and they don’t feel it a requirement to ever apply paint to their models, this isn’t my take on the hobby as I consider painting your force to be integral to the gaming, therefore the ultimatum from Servitob becomes more relevant. I have all the models, I just need to actually finish painting them and having skipped a few months I am behind where I would like to be. I am also trying to rapidly assemble my Warhammer 8th army so I can play with that while finishing my War of the Ring painting.

What has got in the way for me is the video games, I got Final Fantasy XIII for my birthday last month (that’s right Internet, you never even got me a card, let alone a present, you are blackmarked come Christmas I tell you!) as well as I’ve picked up Naughty Bear, Mass Effect 2 and Super Street Fighter 4 all for my 360. While I haven’t done a lot of gaming on my console I have spent a lot of time on the PC, time I could be putting to better use on my more physical gaming. This is the distraction from getting my models finished, there are virtual worlds that I enjoy being in and they do help me relax and offer rewards for completing milestones (some of these quest-giving NPCs must have vast pockets to keep offering characters the choice of 5 or 6 armours or weapon items for collecting random body parts that are worryingly absent from some creatures). Yet, when I spend time on these games I look over the table at my array of models and feel like I am betraying them. For a few months now I’ve not painted a thing, only assembled pieces here and there, I need to get back into the habit of painting and have a whole formation of Easterlings ready and waiting for me to paint them, no work other than dipping the brush in the paint pot is required to start them.

With Autumn fast approaching and the darker nights rolling in painting is going to get harder (I do have a daylight lamp for painting at night) and I don’t want to fall even further behind. So I ask you, Google spiders, what do you do to avoid the distraction of other worlds in order to help you get that last unit finished?

I need to break the PC habit and crack on with the items for War of the Ring, now I’ve publicly stated that, maybe that will help me give it a go.

Army Of Two: The 40th Day (Xbox 360)


One can have a dream, baby,
Two can make that dream so real.
One can talk about bein’ in love,
Two can say how it really feels.
One can wish upon a star,
Two can make that wish come true, yeah.
One can stand alone in the dark,
Two can make the light shine through!

Or so sayeth the wise Marvin Gaye. Seems like a funny premise upon which to base an Xbox game but there you have it. Anyway, the other day I saw this title for sale for a tenner and bought it. Turns out my good friend also owns it, so we’ve spent the last week getting to grips with this intriguing title.

Video games nowadays all tend to be very convuluted and complicated. Back in my day after we had spent all day down the mines all we had when we got home was a cold cup of tea from a rolled up newspaper and space invaders to fill our evenings.

Army Of Two TFD happens to be pretty straightforward. Get yer guns and shoot the baddies. Why? Well, no one really knows to be honest. It’s set in the exploding city of Shanghai, and the plot is not really obvious. Not that it matters, for the lack of plot cut scenes means more time for shooting stuff.

Initially I thought the game was some kind of mexican wrestler mutant spawn of Gears Of War 2 and Modern Warfare 2, for it has elements of both. Most of the game is set as a 3rd person shooter like GOW2, but it has weapon loadouts and non-sticky cover usage like MW2. These thoughts led me to be dissapointed with the game, for in these aspects it is not as good as either GOW2 or MW2. But then I rubbed my neckbeard in a pondorous manner and realised that this game is not trying to be either of them.

What we have here then is a third person shoot’em up. Easy. Lots of bad guys, lots of explosions, lots of running around, lots of hiding behind walls. No messing around with plots or deep character development. Loads of guns. Did I mention that? Yes, it is possible to customise your guns to ridiculous extents (soda can silencers, screwdriver bayonets, sticking an AK47 barrel on your M4 etc), and lots of shooting action.

Importantly this game is definitely designed for two players who want to play co-operatively. None of this getting headshotted by a squealing 13 year old from Russia we have so come to expect from shoot-em ups. After some practice it all flows very well. Soon enough you are ducking and weaving with ease to sneak around the back of that pesky bunker while your friend draws all the fire with his super noisy pimped up attention whoring hand cannon. The game has a WoW-esque threat and aggro system – seems odd at first but actually is very effective.

So, if you have a friend, and just want a straightforward fun, action packed shooting game then I can fully recommend this game. Just don’t expect anything deep. Bought on the cheap this is definitely worth it!