Tag Archives: Uncharted Seas

ZombiePirate Announces His Retirement…


… from Warhammer Fantasy and 40k.

Yeah! This might take some explaining.

I have been involved with gaming for almost 20 years, ever since the day my Dad and I I first stepped into GW Dudley and bought me my first Space Marine Captain. I saw second edition 40k arrive and although I didn’t touch Fantasy for many years I remember the High Elves Vs Goblins box set as the current edition when I was little. Over the years games have come and gone, and as all long time (proper) hobbyists know this is never just a hobby, it is an obsession. Speak to any gamer and the norm is to recount each other with tales of swathes of metal and plastic models hidden in almost every available nook and cranny numbering similarly to Xerxes’ crusading Persians in the 5th Century BC.

I can attest to this as I’ve bought far more models than was ever possible for me to paint or even play, I am a sucker for a good-looking model though, it’s the artist in me, that’s my excuse and I am sticking to it. The rather sensationalist headline to this post is not something that has come idly on a whim however. Various other denizens of the floating citadel can attest that I have voiced this particular idea before it is just now, after a long and hard thought out plan of what I want from my gaming future that this decision has been reached. I’ve looked at my model count, looked at what we as a group are playing, and then made a decision. This may come as a shock, considering that 8th edition of Fantasy has come out and we reviewed it rather favourably, I also have 3000pts of models for it too. Not only that but the Dark Eldar are on the horizon, being released next month, an army that I have been waiting an awful long time for to come of age. It’s an awful long time since we last had a game of 40k and I can’t see Warhammer being much of a goer with War of the Ring now making appearances on our gaming tables.

I am therefore pledged to sell off my 40k and Fantasy stuff, I’ve already got rid of quite a bit and have a swelling Paypal account to prove it. I’m sticking with War of the Ring, it’s a very good game, is less prone to arguments over rules and gives me my army level fix from a universe that I enjoy a lot. I really like to models and the simplicity, the fact it is inspiring me to keep painting is another plus point. Malifaux is staying too, we haven’t had chance to throw down recently and I need to assemble my Collette box but it provides a different experience to the other games we have so I am sticking with it, the fact it needs only a handful of models is another bonus. Firestorm Armada gets a lot of regular play and we are starting to properly expand the fleets we use. I need to assemble some ships to get me ready for our 750pt games but this is also staying on my play list. We then also have Warmachine. Everyone in our play group has at least some Warmachine stuff and I know generally people like it. I’ll therefore be adding a little to my Retribution force to hit 35pts, enough for a proper game, I think I need to buy one more boxset and a couple of blisters to be done, ¬£30 tops I think. That will then constitute the capacity of my regular gaming along with Space Hulk of the board and card variety. D&D will continue and having a reduced number of models to paint now I should also be able to spend more time writing campaign adventures.

In order to compare what’s changing, here is a list of games systems I currently have models for;

  • Warhammer Fantasy – 3000pts one army plus various other models
  • Warhammer 40k – over 4500pts from two armies
  • Uncharted Seas – 2 Fleets
  • Necromunda – Original Escher boxset (still boxed) with additional Heavy Plasma Heavy
  • Firestorm Armada – Can probably do almost 1000pts of Dindrenzi
  • Warmachine – Not a lot these days, but working towards that 35pts of Retribution
  • War of the Ring – Almost 1500pts from the Fallen Realms list
  • Malifaux – Ressurectionists and Arcanists forces

Those are the major systems that I have stuff for. I’ve already started selling the 40k stuff, still plenty of other stuff to shift. Once I’m done I’m hoping the results will be me having stuff for;

  • Firestorm Armada
  • Warmachine
  • War of the Ring
  • Malifaux

Much less gaming real estate and still a good variety of games from skirmish to army level. This feels like a good move to me and I’m waiting for the Sherriff to cancel the pre-order I chucked up for the Dark Eldar. With fewer games I reckon not only will I be able to get to play them all but there is also a universe-ending chance that I may end up with it all painted…

I wonder if retiring from those games qualifies me for some kind of pension?

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A Wild Tabletop Game Appears – GW Competitors, I Choose You!


Last night I got a call from Servitob and was asked to come and help give a demo of Firestorm Armada to a chap considering diving into the Storm Zone. So it was I packaged up all my gear and made the drive over to his house picking up Gribblin along the way. Even though I had planned to spend my time sat at home painting my Haradrim it was nice to get to have a game of Firestorm for the evening and it was a close game. By then end all that was left was a heavily damaged Dindrenzi Battleship supported by two undamaged Cruisers beating on the Terran Battleship that was also starting to take damage. Servitob conceded at the end of turn  7 but it really was a game where out fortunes went back and forth as to who was holding the upper hand.

However, this isn’t a post about Firestorm, that was just a pre-amble to what I have been trying to come up with the words for over the majority of this week. There should be no surprise that personally I am unconvinced by the new version of Warhammer Fantasy and that all of us here feel a great sense of excitement about War of the Ring. Odd how two games from the same company can bring about such different emotions. I know there are a lot of people out there in Internet land that cannot stand 40k, I happen to find it an interesting and fun game, this may depend on the environment in which you play it though. My friends and I enjoy chilling out and playing with each other, we don’t take the super competitive armies nor do we go to tournaments.

From this I have been wondering about how people decide on which games they will play. For many years now GW has not been the main player, there are a number of viable competitors exciting the market, I’ve had the fortune to play a number of these and some I’ve looked into but never took off. Sure I’ve gone through a large part of my adult life with no one to play with (yeah, I know, /violin) but since getting in with my current pals we do play some games and not others. Firstly, I think I should make a list with all the games I’ve spent money on getting the rules and/or models for in the not too distant past;

  • Warhammer Fantasy
  • Warhammer 40,000
  • War of the Ring
  • Warmachine
  • Hordes
  • Infinity
  • Secrets of the Third Reich
  • Malifaux
  • Sphere Wars
  • Necromunda
  • Confrontation
  • Dungeons and Dragons
  • Magic: The Gathering
  • LOTR: CCG
  • Uncharted Seas
  • Firestorm Armada
  • World of Warcraft: TCG

That’s a lot of stuff that has come around, far more than any of us could actually get around to gaming with, yet as I have said in previous posts I am a sucker for fantasy worlds. Some of these games all I ever got was the rules, some of them have good models, some of them don’t. I like the rules for Secrets of the Third Reich but the models are hideous. So, let’s put up another list of the games that are really the ones that our group will be playing in the foreseeable future;

  • Warhammer 40,000
  • War of the Ring
  • Malifaux
  • Warmachine
  • Firestorm Armada
  • Dungeons and Dragons

This is still quite a long list, Warhammer Fantasy may pop back in there later but at the moment I have little inclination to get the new rules and finish off my High Elves. But, how did we come to the conclusion that this is what we would be playing. Well, a large part of it is what people are willing to spend their money on, a lot of the games listed at the top I guess most of our group has never even heard of. I am always looking through gaming forums and spotting what is new and if the models are good (we bought stuff for Sphere Wars from Salute just because the models were really awesome, I don’t see us playing it ever if I’m honest with everything else happening). Warhammer 40,000 is a long time favourite of the group, it’s what we started playing together and we all have armies for it. War of the Ring is obviously the newbie for us but it looks a solid rule set and we are all really excited by it, more so than anything else for a while. Warmachine is throw back to our individual gaming days as we all have models for this game already, we’ve had a couple of games of Mk2 and people are keen to keep it around to play now and again.

Malifaux is awesome, currently there are only myself and nBreaker playing it, but I love the Fate Deck mechanic and the game is a lot of fun, it is quick to play and is different from the other games that we play, hence it stays. Firestorm allows us to take a break from normal gaming as it is a completely different setting, we all really enjoy it so again, it stays. D&D got a resurgence after we tried 4th Ed at Salute, Servitob is currently DMing a campaign and I think we are almost at the end of his current set of prepared stuff. It tends to be a quite light-hearted game (we are currently running through a mine that has a beholder as the foreman who has a magical hat which allows him to look human for public appearances) and expands the gaming circle to include Mrs Servitob playing her emo Wizard.

So, we have a broad range of games that are across genres and settings, each has a rich universe to enjoy and allows us to test our grey matter against one another. But with all the other games out there how many do you feel comfortable playing, how often do you get to play them all and how do you decide which ones are keepers and which drift into obscurity?

Spartan Battle Report – Leonidas Vs Master Chief?


In support of our favourite ocean and final frontier boating specialists Spartan Games I thought I’d bring to the general populace’s attention a poll on their forums. The lovely chaps that created the “maybe better than Full Thrust” tabletop extravaganza that is really popular with our good selves, have decided that they want to host up a battle report and show us all how one of their games really should be played.

It is up to the consumers to therefore pick which system they want to see, either wave-bobbing Uncharted Seas or the frozen vaccuumness of Firestorm: Armada. When I voted Firestorm was winning by a single vote (deja vu of what is going to happen at the UK general election perhaps?) but with such a tight margin things could swing back and forth.

You’ll have to register on the forums if you want to have a go, luckily I am providing a link to that thread here.

Mr Universe


In the first Matrix film when Agent Smith is interrogating Morpheus to try to gain the access codes for the Zion mainframe he utters the following words;

“I want to share with you a revelation I’ve had, during my time here.”

While I have not been trying to classify Humanity as a species, I have been thinking about my tabletop gaming. I made a post a while back asking people how they got into the gaming hobby and shared my own experience in this regard. I was continuing to ponder just why it is that I continue in this hobby, it has been the one that has by far lasted the longest. Even alongside my collection of video games and the various consoles I have owned, the one hobby that I’d be saddest to lose would be my tabletop gaming.

The realisation that I came to really was that in many cases it isn’t the rules, it isn’t the often awesome models that there are, dare I say it isn’t the immeasurable pleasure of the social interactions I get with my friends while we are playing (although that is a big plus point). The thing that keeps me going in this hobby are the universes. I frequent a number of forums that I read on a regular basis, extending my work lunch time considerably while I take things in and revel in the great nebulous cloud of nerd. What I have always been impressed with is that for the majority of gamers there is no end to the number of games that they will investigate and indulge in, providing of course that they can find a community for that game in order to provide the outlet for playing. I have rule books sitting on my shelf at home for games that I am sure none of my friends I play with have even heard of. Some of them I even have miniatures for and capacity to play those games.

Yet, I have been in this hobby for my whole adult life and the majority of my childhood. When I was little I used to read prodigious amounts of fiction and loved watching cartoons set in strange and far off places. Gaming has just brought out those themes in another format. I am effectively a slave to fictional universes. This doesn’t just extend to my gaming, I love things like Star Wars and Star Trek, I may just be labelled as a geek or a nerd because of this, afterall, one cannot really argue that I fit into a stereotype (with the exception that I am married and do not always have maliferous body odour). However, these things just feed my imagination and that is what I love.

I started off gaming with Warhammer 40,000 all those years ago and that is an amazing universe with a lot of depth. I have then become enraptured with numerous others but as I get older and still these things come to pass I am aware that not everyone shares my enthusiasm. My gaming circle is quite small and we are all of differing means. Due to the fact that my wife and I earn respectable salaries and do not (yet) have kids, I have a decent pool of disposable income that I fritter away much to the chagrin of my long-suffering better half. Therefore my outlook is different to the others. Before attending our gaming session on Saturday of the weekend just gone I went to our local gaming store to grab something before heading off to pack my stuff to go. Recently they have started stocking items for a new (to me) game called Secrets of the Third Reich. I grabbed the rulebook and we had a brief look during our gaming session. I took it home and read it later on, I was very impressed with the background but not so much with the minis available from the company (however, the game is designed to be compatible with any 28-30mm World War II models). But it we look at things from a historical point of view I can show you the development of our gaming circle. It started with me and Gribblin playing 40k together and this progressed to Warhammer. I then introduced him to Warmachine and we have played that on occasion. After meeting with Servitob we got him into 40k, then I introduced them to Uncharted Seas and following into Firestorm Armada. I bought the rulebook for Malifaux and once nBreaker and another of our friends came along we started them off on Warhammer, got them into Uncharted Seas and currently nBreaker is my most fought opponent in Firestorm. He also is the only other person to have stuff for Malifaux and I think we’ll be breaking that out soon enough to try.

Both of our two “newbies” are yet to really establish themselves in gaming, especially considering the large quantity of stuff the rest of us have. There I was with another rulebook in hand for another universe. I was very impressed with the background for Secrets of the Third Reich but then we did play our first Mark 2 game of Warmachine as well, which was a lot of fun and the first outing for my Retribution (I lost but learnt a heck of a lot).

It was after considering the fact that I get into all these games and it’s not really fair to “push” these games onto my friends (I don’t really push but I can’t expect them all to jump into every new game that comes along) that I began to wonder why I get into all these things and constantly expand the rules sets that I own. It all boils down to the world in which they are set. If I can get excited about that world then I am much more likely to want to spend time in it, much to the consternation of my friends no doubt. In short, I am those universes which is why I get so excited about this hobby.

I am 40k, I am Warhammer, I am Infinity, I am Malifaux, I am Immoren, I am Earth, I am the Uncharted Seas, I am the Storm Zone, I am all of these things and I am sure more will come along to tickle my fancy. I therefore apologise to my friends for my enthusiasm for finding these new worlds. Especially to our new players that must seem to think every time we meet up I have something new. To be honest though, as of right now, I think I have gone far enough, we already have more games than we can possibly play in a day. I’m going to try and keep to what we have now, especially when I have the least number of painted models of anyone I play with. Perhaps I need to rectify that before throwing myself into a new world.

Firestorm Armada Light Years Ahead


So I got my first outing with Firestorm Armada recently courtesy of nBreaker, and I must say, it really is very good. Quick, simple, with plenty of suitable opportunites to throw loads of dice, drink DPZ and smack talk. Pretty much a perfect game for the 6InchMove team then. The only improvement I could suggest is the addition of take away meals to fleet selection so we don’t all have to cram into gribblin’s car at lunch time. Oh well, you can’t have it all!

For those of you looking for more ‘beef’ in your posts, here comes the more serious intellectual bit… Firestorm Armada in my opinion is better than Uncharted Seas. Why? I don’t really know. Maybe the setting is more appealing. Maybe it’s pure shooting fun without all the hassle of boarding actions. Maybe the game just has more polish and balance.

More great intellectual analysis coming from servitob soon!

6 Inch Move – 100 posts young


I know, this isn’t the post you’re expecting and don’t worry that post will rear its head. This is just a post to recognise a milestone here at 6 Inch Move as this is the 100th post that we have made. I thought it proper to take time out to recognise the hard work and diligent efforts of our blogging team. These are the guys that make gaming fun for me and the conversations we have over the gaming table and during other social outings helps me shed the hard slog that is life in the big wide world.

To mark this momentous milestone I have picked out some of my favourite posts (they are not all mine) that have appeared on the site since we started up. These are the ones that I either received positive feedback about, were well written or just made me laugh. There is much more to come from the site in the future and I’m excited about the services that we can potentially offer to the gaming community besides all the huge numbers of forums out there.

So, without further ado, please look back and enjoy the following posts;

Space Hulk Rules Review – For me the stand out gaming release of last year

Remembrance Day

More Space Hulk – Servitob waxes lyrical about Space Hulk

Uncharted Seas Shenanigans

Sportsmanship – Something we should always be keeping in mind

Gribblin goes cold-blooded – Also known as my Daemons getting a whooping

Firestorm Armada – Third Impressions


Now we return to our regular, scheduled programming.

Again I’ll apologise for yesterday’s diversion, but these kinds of news stories really get to me. I know that there are countries around the world that even have a thing against tabletop games and wargames in general. None of the games I have played with toy soldiers over the years has ever led me to thinking that I can replicate it in real life, but that’s not what we are talking about today.

Fire up those Fold Space drives and Railguns, we’re back in the world of Firestorm Armada.

As mentioned in previous posts we finally got around to our first play of this game over the Christmas break. I’d ordered my Dindrenzi after nBreaker had sided with the Sorylians, since that game Servitob has been and sold-out to the Terrans. We played the game using the standard starter fleets, no wings but everything else was on. We played the standard “kill or be killed” mission and played on the recommended 4′ * 4′ board. This was actually the board that Servitob had prepared for Uncharted Seas use, hence it was blue (nebula cloud perhaps) but during our lunch break KFC had apparently run out of cooked chicken (I know, who says they cook it anyway) so during the 20 minute wait for bukkits half the gang went off to procure black paint for the reverse of the Uncharted Seas board.

As this was the first game we played minus terrain, I do have some ideas of what we might add to this by using the Oasis balls you can get for flower arrangements. I am sure this is at least one valid excuse for me getting an airbrush! nBreaker deployed in a line across his side of the field while I set up with my Battleship and a squad of supporting Frigates while on the other flank I had my Cruisers and the second Frigate squadron. The Dindrenzi have a lot of firepower in their forward guns so I was deploying in order to maximise the amount of time I could use the forward guns.

Now, I’m not going to do a turn by turn battle report, we might save that until another time when we can do a decent job of it with some nice piccies etc… (most of my stuff isn’t even on flight-stands at the moment) but to let you all know what the rules are like in action. As you know Firestorm is based heavily on Uncharted Seas and therefore the conventions from that game are present in this one which makes things quick and easy to play. I like the new way of rolling for iniative where each side gains a bonus to their roll, it didn’t stop me from rolling some howlers despite the fact I had a +3 Fleet Tactics bonus to nBreaker’s +1. What stands out for me is that you have much greater long-range firepower in this game. No matter which fleet you are playing you should have something that is respectable out to range band four, so on the way in you’ll be unleashing something at your enemies. The added rules for Shields and Point Defence give you an incredible array of options you can use to try and protect your fleet from the various weapons of the opposing fleet.

nBreaker will agree with me that the forward guns of the Dindrenzi are amazing. You get decent range on them and a lot of dice, in turn 2 my Battleship Opened fire on a Cruiser and caused a critical hit (there were several times when I multi-critted a Cruiser and almost double-critted the Battleship). The critical table in Firestorm is a little more severe than in Uncharted Seas and there are two results that will cause a vessel to go nuclear. We started off our Firestorm crit record with a double 1. *BOOM* In this instance the ship explodes and leaves behind a template that will damage anything that moves through it. Not a bad start, I like the fact that things going bang can have a lasting effect on the game due to creating a terrain piece that you then have to navigate.

Another change with Firestorm in its current incarnation is the generic card deck. You can use one per player or share a deck (as we did for this game) although we got a lot of cards that affected wings there are still a lot that will find use turn to turn, we each rolled out plenty of cards during the course of the game and I like it that there is this interaction, it does seem that the cards get used more than in US and the fact that everyone has the same stuff with no game-breaking/winning supercards that only one fleet has access too levels the playing field.

The main difference in the games comes through the combat phase. You are still able to fire all guns in an arc during your activation but with Shields, Point Defence and Torpedoes there can be more to do in this phase. I love opening up with gun batteries trying to weaken a ship before launching Torpedo attacks trying to make use of the reduction in Point Defence fire. There were occasions when, between Shields and Point Defence, I had damaging attacks reduced to insignificance. Making use of the overlapping of other models Point Defence ranges certainly helps and also provides evocative imagery of a hail of bullets trying to gun down Torps as they head for the bigger ships.

Using the Dindrenzi was also vastly different in experience to using my Bone Griffons, I now have Frigate level ships that can shoot (5AD at range band 2 is awesome) and enjoyed them making a dent in Cruisers as well as the opposing Frigates. I don’t want to go too far into all the rules here, Spartan have put their efforts into this game and I don’t want to reproduce their work on a blog when I’d rather you check it out and send cash into their pockets to reward them for what they have done. I’ll also need to post a rundown of the Dinrenzi to go alongside this post, I picked them at first purely off looks and I’m glad I got this fleet as they certainly pack a real punch, their broadsides aren’t great though and once the Sorylians get up close they can dish out a huge number of attacks themselves. Although the Dindrenzi prevailed in this first outing I don’t expect the same result in ensuing games.

Overall I am very happy with this game, I need to get a few more games in but I believe it to be a better version of Uncharted Seas with a lot of extra depth and thought behind it. It isn’t just a carbon copy of the previous game, there is enough in there to keep things interesting and we haven’t even got to using Carriers/Wings yet. If I had the choice over the two games, at this time I’d probably sit myself in the Firestorm camp, although I do like both games for me the extra bits added into Firestorm help make it stand out. The rules are easy to pick up and you don’t have to wade through a rulebook the size of an encyclopedia to learn how to play.