Tag Archives: Rift

Rift – Two Weeks On


I posted a few weeks back that I’d let my WoW subscription expire (not missing that at all btw) and had picked up Rift just before the founders subscription offer ran out.

My original post was really my first impressions and this is very much a highly polished MMO considering its age, however, in the ensuing time things have not all gone as well as they could. I spent around a week not being able to play at all, not good when you have a free month to try things out and are looking as to whether to subscribe, or even worse, encourage your friends to join you! However, this has now been resolved, largely through my own troubleshooting efforts. There are numerous people reporting connectivity issues, I was able to log in but would get disconnected in 30 secs to 2 minutes, nothing would load in the world and it was impossible to do anything.

I even rebuilt my computer to get around this issue and the only thing that eventually worked for me was to use the “Run as Administrator” option from the shortcut menu. I still get pretty hefty lag in Sanctum and well attended rifts but it is way better than before and I can actually play now. There are some lag spikes now and then but I can forgive a game this much as I know the forums are awash with complaints regarding this so I hope Trion are looking into it.

After playing through all the Callings there are I’ve settled on my Rogue. I picked Assassin, Nightblade and Blade Dancer as my first 3 souls and am enjoying it so far. Last night I hit level 16 and bought myself my first mount, a nice chocolate-brown horse. This really opens up the map and I like the fact that you are not restricted in when you buy your starting mount, the only obstacle is the money it takes to do it. You get tempted early on in Silverwood by seeing the horses but there are some sweeter mounts available in Sanctum with the faster ones becoming available at level 40 and 50.

Another level and I’ll be high enough to try the first dungeon too, I have done some quests to unlock further souls although you can’t swap them out with the initial three you choose. I have purchased another Role which will allow me to pick more souls and effectively have a second talent spec. Last night I earned my Marksman, Rift Stalker, Ranger and Bard souls. This now allows me the option for another DPS spec or speccing for tanking. I think I am going to finish gathering all my Callings souls before making a decision but being able to Tank or DPS should provide some interesting changes of pace. My quest log is brimming with stuff to do and as I complete them I am also collecting crafting materials.

Up until recently I was in pretty much fully crafted gear, OK I outgrew it reasonably quickly but it was nice that the stuff I was making was useful and I see people in their own crafted gear, at least around my level, not sure how it gets at higher levels.

Currently I am certainly not as hardcore with this game as I was with World of Warcraft but then I reckon that is a good thing. I haven’t yet thrown myself into a guild and am having a lot of fun just running around questing and doing things with Rifts as they appear.

Even despite the frustrations I had with the game stopping working for a while I’m happy with what I’m doing at the moment. A lot of the territory I am covering is familiar enough to WoW that you don’t feel lost within a new world, but there is enough there that is different to keep having stuff you want to do. I’m certainly looking forward to seeing how things pan out as I continue to level and being in a new world for the first time in a while is certainly refreshing. I’ll just need to keep myself honest as I have a lot of painting that needs doing too…

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Rift – First (and a half) Impressions


The King is dead, long live the King! With only a few days left of my WoW subscription I’ve pretty much abandoned it, I’d created a new Mage on another server to take a break from Argent Dawn for a bit and see if a fresh start would revitalise me. Needless to say with 85 levels ahead of me and a clear understanding of the end game I couldn’t really find the will to go on. I’ve bought every single expansion they’ve released and played them all through and I finish now with a level 85, an 83 and an 82 with two alts in their 40’s and a smattering in the twenties. I think I’ve seen enough of WoW and even with the different character classes that there are everything else is a little stale. I’ve done so much with my Shaman that replicating the achievements on other characters is a chore in and of itself and I don’t really want to do that.

I’ve done a small amount of painting this week, now the lighter nights are coming in I expect to ramp this up and try to finally get some more finished pieces, it would be really nice to have a fully painted game of something at some point. I have some more Dark Eldar to collect to finish my army off but other than that there isn’t a lot of stuff I see coming in the future for me to buy, therefore painting what I do have should be more of a priority.

However, all that is really just a preamble to what you know I’m going to be talking about. The reason the title adds a half to my otherwise first impression of new MMO Rift is because I did get a short amount of time in the beta. I never actually left the starting zone of the Defiants which is where I spent a lot of my time trying out the different callings. I liked what I saw but decided not to take the plunge when the game came out, especially with WoW still being very much on my radar and my personal history of what happens when I have two MMOs running at the same time. I picked up the game on Wednesday for a couple of reasons, one of them obviously being that I really enjoy MMOs and wanted something fresh and new after WoW. Second was that the founder’s subscription discount expired at the end of March, £20 for three months play I find quite attractive and is around £5 cheaper than WoW and you of course get your free month. Third was that the game has been out for a month now and therefore all the hype is dying down, the bandwagon jumpers will be going back to WoW and the server populations should start to stabilise.

For me at least, it seems like the ideal time to make the jump. All the signs so far have pointed to Rift being a real win for the MMO sector, its release was possibly the most polished and bug free ever in the market space, certainly a plus point that isn’t lost on me after seeing a lot of MMOs on Day 1 just fail to deliver any real playable experience. Waiting for a little bit has served me really well here as I’ve been able to watch things develop before taking the plunge.

Last night was the first night I got to properly sit down and have a blast through. I created a character on both side of the Guardian/Defiant divide however, after watching the intro videos for the factions I found that I was identifying more with the story of the Guardians and therefore I have created one character for each of the four callings (Warrior, Rogue, Mage, Cleric) on the Guardian side.

One of the major mechanics that makes Rift stand out from other MMOs is the Soul system that the classes work off. Each Calling has eight Souls associated with it and each of those souls has different abilities that you start off with. As you level up you earn points that can be put into the Souls, kind of like Talent Trees in WoW, the more points you spend in a tree the more abilities you unlock. What makes things stand out is that you can have three Souls active at any one time, combining the abilities of all three Souls to improve your character. Each of these combinations is called a Role and you are allowed yo purchase up to 4 Roles so you can radically alter your play style within your Calling.

You’ll also find that your callings are not in the traditional sense of the typical MMO class system. For instance, the Riftstalker Soul from the Rogue calling is actually a Defensive Soul, meaning that it is set up for Tanking, you have the Bard which is a Support Soul for buffing you and your group. You can have a pet class Soul and be like a traditional Hunter was in WoW and the synergy between the Souls is really impressive. So far on my Rogue I’ve used my points to not only buff my base damage I’ve put points into my other Souls in order to boost the damage of my Finishing Moves as well as improve my chances of hitting.

I really like this system and look forward to seeing what combinations I can come up with, you do tend to see some similar abilities in the various Souls and I cut out the ones that do the least damage compared to others, this does mean that I swap skills in and out of my rotation as they level up.

One of the other stand out features are the Rifts after which the game derives its name. For lack of a better description these are tears that appear randomly around the world. I am currently in Silverwood and have encountered Life, Death and Fire Rifts (each Rift is based on a particular elemental force). These rifts spawn bad guys and as they get left along will spawn bigger and nastier critters until the players group together and seal it. Each of the rifts have different mechanics for the various stages of a rift which keeps things interesting and as soon as you enter a rift you can join a public group so you can see all the other players and work with them.

I spent the latter part of my session last night doing nothing but Rifts and it’s similar to the public quest system implemented in Warhammer Online. You earn loot by contributing to the sealing of a rift but nothing you couldn’t do without if you chose not to take part. You can tell what kind of Rift you are facing before getting there due to the colour palette and graphical effects surrounding it.

I managed to get my Rogue up to level 11 before heading for bed. Unlike my other forays into fantasy based MMOs I have mostly Human characters. Each faction has three race options, one of them on both sides is Human, Mathosian for the Guardians and Eth for the Defiants. Then you have High Elves and Dwarfs to round out the Guardians and Kelari (think dark elves and you’re not far off) and Bahmi (big burly purple dudes) for the Defiants. Everything bar my Cleric is Mathosian with a High Elf finishing things off. I normally plumb for the otherworldly races to aid my escapism in these games but this time around I really like the look of the Human races. Gone are the cartoony and stylised graphics of WoW and now we have a world that is really stunning to look at. Going in afresh means I am exploring things anew for the first time in a while.

True, the core mechanics are very similar to WoW but this just makes it easily accessible to those people looking for something that is familiar but different enough to satisfy them and so far Rift is doing this for me. The Soul system is going to be really interesting to explore as I level and the whole world is easier to get into as it feels more real. I’ve got a busy weekend coming up but I am looking forward to getting some more time to explore Rift and what it holds.

I may have taken my time in choosing whether or not to dive in but now that I have I am very glad I did.

World of Warcraft – Agreeing with Servitob


You may have noticed that the blog has been unusually quiet over the past few weeks. This is primarily down to a rather unusual set of circumstances which have resulted in the coming into the world of the very first ZombiePirate mk2. My wife and I are now enjoying a 3 hour sleep/feed cycle and understandably between hospital visits and being at home with a newborn little time has been left to really indulge in my normal activities.

That being said, I am now back at work following paternity leave and, with things settling down, am finding time to once again grab a few moments to myself when not needed elsewhere.

As hinted at in the title of this post I am beginning to come around to be of the same opinions as Servitob. My quiet time is generally composed of some time in Azeroth at the moment. I’ve been enjoying my Shaman a lot. Not doing anything specifically but enjoying my time and running Tol Barad in the main. However, my main issues right now are with the LFD system that Servitob mentioned in his post about taking a break.

While I had the good fortune to run a few dungeons with him before he upped and left I am now bereft of that partner for my own dungeons. However, LFD is becoming a constant source of failure and annoyance. I tend to get thrown in as a healer using my resto spec, I do not mind this at all, healers provide a vital service in a group and as I can, I will and have done so with some success, however, in the past week I cannot remember having completed a single random Heroic through the LFD system!

This kind of rate of failure warrants some kind of investigation, after all, there must be some reason as to why this keeps happening and let’s face it, perhaps me as the Healer could be the cause, I’m not going to rule myself out as something that can be improved upon. Now, primarily my Shaman has been Elemental and the DPS I do is pretty decent, I was doing 10.8k in Baradin Hold last time I was there which netted me 3rd on the Damage Meter and I was very happy with that. My gear is actually ideal for healing Heroics and my achievements attest to the fact that it is possible, I’ve had some really wonderful groups after all, but through all this there is one glaring problem when these groups fail! A lack of DPS.

Now, simply stating that the DPS is poor doesn’t really help anybody out so I think I need to go a little further in my explanation rather than just flagging the DPS as poor. Having a primary spec that is DPS and having done DPS I think I qualify as someone who knows what they are talking about and am qualified to offer advice. Heroics are not a walk in the park these days, nor should they be, you have to use the tools at your disposal to overcome the challenge, this is a bit of a throwback to the Burning Crusade and I rreally enjoyed running those with my real life friends in the guild we ran together. Yet, if everyone pulls their weight and knows what to do these challenges are pretty easily overcome yet the mentality in LFD is that you load in and should ROFLstomp your way to victory with no effort.

Due to my being an Elemental Shaman really I have the DPS mods on my UI, I have Recount and Omen so can measure damage and threat easily enough so I am watching what is going on. Last night I was healing Heroic Throne of Tides and the very first pull consisting of two Spiritmenders and two big melee chaps, normally you nail the healers first before taking anything else out. Our group didn’t, in fact the Guardians were dropping before the Spiritmenders, this fight took around 10 minutes to complete due to all the healing the mobs were doing. I knew from this point (and going virtually OOM on the first pull) that this group was not going to do well. It was composed of a Pally tank, Kitty Druid, DPS Warrior, a Warlock and me healing. I’ve finished this place on Heroic more than once so I know how the place works. That first pull was a true /facepalm but I persevered. I told them to drop the healers first.

The next few pulls didn’t go much better, melee DPS standing still in puddles of poison (I will not heal people through it, you need to learn to move!) and things were very slow. I left before the first boss due to an average of 6.5k DPS and trash fights wiping people as the mobs were killed in poor orders and not even attempted to be crowd controlled.

To be honest this was the icing on the LFD cake for me a true travesty of a group that I knew had no chance of making it past the first boss let alone to the end of the instance. The DPS warrior was doing a massive 5.8k dps too, way too low for Cataclysm heroics and his lack of movement away from danger areas meant he died twice on pretty simple trash pulls.

I switched over to  my DK tank and thought I’d try a normal, we went into Blackrock Caverns, I got us through to the third boss with no problems, I’ve been wiped on those elemental pulls a lot when Cata first dropped so getting through that was nice. However this was my first time tanking the boss, I knew the mechanics but would be doing this for the first time and it is a gimmicky fight so we wiped pretty quick on the first try, second try went better but still wiped. When one of the DPS asked if I was retarded I left the group. I’m not here to deal with that kind of abuse, I was the second tank in that group after joining before the second boss so who knows what they did to the first guy. It pretty much put me off tanking now as I don’t want to spend my time in gimmicky fights like that. I’ll stick to my DPS or healing ways where I know what I am doing.

Running dungeons is becoming a real strain and I am noticing myself having an increasinly belligerent attitude to those people in there. In general it seems to be the melee DPS classes that cause the most issues in terms of underperforming, whether this is a class issue or player issue I think we can gloss over for now. The only real fun I’ve been having is in running Tol Barad, both the dailies and the PvP scenario as well as a couple of other PvP battles.

I know that the answer to many of these issues could be a “run dungeons with your guild” but that too presents issues. We have almost 200 people in our guild, at most we have maybe 10 online at a time and only a handful of those will be 85 and most of the time off doing their own thing. We don’t have the numbers online to run pure guild dungeons and even when we have tried this some of them must have been running it in their RP gear or something because again subpar DPS meant fights were taking far too long stretching my mana reserves and making fights harder.

I really believe that in many instances (pun not intended) the problem with DPS is that they are expecting everyone else to do the work, that they can waltz in, do their mediocre DPS and get carried through to get Epics and that just isn’t the case anymore. Yes it might have worked in Wrath but now we’re almost ignorning that content and going back to when you had to learn fights and control those mobs. If you can do this you can win but few people seem to be aware of this and I am running out of patience to try and help. Sure I could go and find another guild, one that allows me to run those dungeons with an all guild group, but I don’t really want to do that as I’ve made a big contribution to the current guild and don’t want to just abandon them as they are good guys and gals.

However, just like Servitob WoW is becoming a chore rather than a place of rest, while I may still be on here and there to do the PvP I do enjoy at the end of the day I am a PvE person. I missed raiding in vanilla, TBC and Wrath and I wanted to see it with Cata but more and more I am thinking that when my current subscription expires I may not renew, at least for a little while.

Perhaps a change of game will help, I get paid on Tuesday and I’ve been watching Rift quite closely and I did enjoy it in beta.