Category Archives: Uncategorized

DropZone Commander – photos from Salute 2012

On my daily search on the interweb I come across all sorts of hobby related news/images and gossip. Well one of these searches I found some new images from the Salute 2012 show of the stunning miniatures from DropZone Commander. Some you would have seen and some, well maybe not.



Infinity the game – April Releases

There is another sci-fi game that many of the 6 Inch Move team play, that is the excellent game called Infinity. I thought I might share with you some images of the releases for April, running a little late this month. Infinity are some of the coolest miniatures to be released and are constantly of a very high quality. Here, judge for your self:

Lets start with a group shot.

Infinity - April Releases
Infinity – April Releases

Next we have Hospitaller Knight Father-Officer Gabriele De Fersen

PanOceania - Hospitaller Knight Father-Officer Gabriele De Fersen
PanOceania – Hospitaller Knight Father-Officer Gabriele De Fersen

Next we have the Yu-Jing Support Pack. This is a pack of older miniatures now in a single boxed set collection, maybe for the new rules and future book, which is said to contain missions and campaign rules.

Yu-Jing - Support Pack
Yu-Jing – Support Pack

Next a Dasuy from the Aleph faction, which our very own ZombiePirate uses. As if he needs any more snipers!

Aleph - Dasuy
Aleph – Dasuy

Next we have very attractive Haqqislam Odalisques, suitable for a link team.

Haqqislam - Odalisques
Haqqislam – Odalisques

Finally for the Nomads we have a new Hellcat.

Nomads - Hellcat
Nomads – Hellcat

Well that wraps up the Infinity releases for April


Mantic and the Sheriff on the Warpath

Hi Interweb users. Well this is my first post since my ascension from obscurity to the lofty heights of the floating citadel. I have to say I am very happy to be here and gaming with the citadel’s members.

So where to start? I could say I have been gaming for a million years and in that time I have experienced games from the sheriff, role-playing (the book and online versions,) to historical and whole host of systems, but do you care about what I have done? No. Not really! So I shall move on to the point of the post.

There has been much flying all over the web about the sheriff and what he is doing, from banning online sales out of the EU to Finecost. Having recently just got back into 40k, as members of the citadel enjoy the occasional game, I bought into the system around the time of the Grey Knight release, so it seemed natural to get them as my beloved Necrons of old were, what can I say, left in the dark with a very old rulebook. I know there are rumours flying around about them coming soon, but I couldn’t wait, I’m not built that way. I needed something shiny and new, nothing comes more shiny than the current range of Grey Knights. I may go on about these in additional posts but I seem to be rambling and not getting to the point of what I am trying to say.

Mantic Games (There you go swiftly back to the point!)

Mantic have been on the scene now for a little while and I was initially not too impressed with the Elves. Then the undead came out and I was more impressed  with them, then the various version of the Dwarfs. Ok now they are getting better and better. Then I saw the latest Orks and I thought WOW! These are nice. However, as always I looked, liked and then dismissed them. Why?

Because I always ended up looking at the Sheriffs version of Fantasy and I always liked the look of them. I was even getting pressure from some of the members of the floating citadel to get a new army and join in (nothing like a little pressure to part money from the wallet! Don’t take a lot with us hobby gamers) and then it hit us. The sheriff’s new rules, regulations and price rise and Finecost! I vowed not to buy from them as an army went up to £500 – £600, which I was not prepared to pay.

So I started to look around and went back to Mantic for a look see. Around the same time, while keeping up on the interweb, I was watching my usual dose of YouTube and Beasts of War, they announced Mantic would be on live and there would be a big announcement or two. So last night I sat and watched.

I watched as more pictures were released of the beautiful aggressive looking Orks and I thought I could afford these, I would not be able to spend less then say £800 for Orks from the sheriff and these were about £100 – £150 for a massive army. I was getting quite excited at this point.

Then they announced 3 more armies, Goblins, Dark Elves and finally (as requested by so many) Humans. Wow! So now I can have even more choice and the quality keeps improving with each release. There was also to be a new full rule book with history and fluff, just what I like. We all need a little fluff J

There was discussion about costs and a little ribbing thrown the Sheriff’s direction, not undeserved in my opinion and they announced that they were replacing a couple of metal units. Currently they do 5 undead cavalry for £25 in metal and they are replacing them with this new fandangle resin-plastic. At this point my eyes started rolling as I thought of Finecost from the Sheriff. Ronnie from Mantic then said that they were going to keep the same price but add another 5 models. So that is 10 now for the £25 as the material is cheaper to produce. I wonder who should take note that a cost saving in material should offer a price reduction or more for your money??? Do you need me to say??? Cough, Cough Finecost…

So I am thinking that this all sounding great, I am quite excited and will be looking into the range and getting the rules, which are FREE by the way. The LIVE video continues and they get onto the subject of the future and then they officially confirm that they are working on a Sci-Fi version of the game called Warpath. Yippee!!! Now I am all for trying different systems and periods but Sci-Fi is my thang. So this is great news.

Could Mantic truly be an alternative to the Sheriff? My answer…


Honda Accord – The Greatest Car Ever?

So recently I’ve been all blubbing and stuff because Mrs Servitob made me sell my second Honda Accord Coupe. It was a sad moment as I rolled my golden beast into the parking lot of the purchaser. I took some goodbye photos and gave her a goodbye kiss before we were seperated forever. It was an emotional farewell after many tens of thousands of miles together, me pressing her buttons and listening to her contented purr, to the times I would really put my foot down and she would scream like a banshee and threaten to take me to the brink of death.

I have really loved my eight years of Accord ownership, having owned two EX Coupes. Both of them were pretty old when I bought them, but the thing with these cars is that they are immortal, they feel no pain and know not the meaning of failure. You can literally run these cars into the tarmac and they still don’t stop. I wouldn’t be surprised if the latest owners manual advises you that the only type of servicing you need is the occasional light vacuuming and changing the cds in the glove box.

That said, my years of ownership have not been completely without fault. My first Accord’s radiator disintegrated many miles from home, but I managed to get back and go to a garage a few days later to fit a new one. The feeling of dread, watching that temperature gauge creep into the red and beyond for several minutes was terrifying at the time, but the car made it back and it is a testament to the build quality that with a new radiator the car went fine for another year with no engine damage sustained.

So on the positive side Honda Accord Coupes are incredibly reliable. They also come very highly specced for the cost, with cruise control, leather seats, Bose sound systems, electric everything and alloy wheels as standard. They’re aren’t particularily slow either, with the incredible VTEC engines poking out decent horsepower through a very wide power band. Oh, and the trunk of these things is veritably cavernous.

On the downside – they only have two doors. Is this a downside? Not really. And they are expensive to run. No hold on, they really aren’t expensive to run. Yes they can drink the gas if you are a leadfoot, but you’ll rarely be faced with a repair bill. In fact, the only real downside I can think of is that they are front wheel drive. As any petrolhead will tell you, a true sportscar is rear wheel drive. In a front wheel drive car understeer means you’ll see the ditch before you end up in it. A rear wheel drive car will oversteer meaning you’ll be spared seeing the ditch at all and you’ll think you are an awesome driver until the very last moment.

There you have it, my time with Accords is over, for now. Would I get another? Yes, but not now. For the moment I have decided to invest in some rear wheel drive goodness for pulling massive donuts in the upcoming icy conditions, a pleasure that my Accords unfortunately could never give me. Sob 😥

Nostalgia – A Dish Best Served With A Side of AOE

I blogged the other day about my guilty pleasure, an occassional foray into gaming’s crackwhore behemoth World of Warcraft. However, since the 4.0.1 patch vastly changed the Class landscape I’ve not been sure about my fresh 80 Death Knight. Hence how I’ve hit 80 and not done a thing with her, spending my time between various alts (this will not surprise anyone I’ve played the game with) and currently enjoying the awesomeness of my Subtlety Rogue. She can stealth up behind things and pretty much one-shot mobs with Ambush, after rifling through the lint in their pockets of course!

After two nights playing (finally fixing a lag issue I’ve had) I’ve spent maybe three or four hours and taken my Rogue from level 26 through to 31 in that time. I use TourGuide to help my levelling, however, now things have been tweaked the XP comes that thick and fast that you can quickly outpace the guide, even with regular questing this is the case let alone adding in running Instances. According to my TourGuide I should be finishing off my quests in Stonetalon Mountains when really I can make a start at Stranglethorn Vale or go for what should be my second foray into Thousand Needles. I am about 5 levels ahead of TourGuide right now so am trying to skip ahead into the right zones for my level but with TourGuide some quests you pick up really far in advance and then hand them in much later so things like that I am skipping on.

Once I hit level 31 last night I decided to take a break from the ass-kicking I was handing out with my Rogue and went for a potter about with the Cataclysm quests on my Death Knight. To cut a long story short I ended up responding to a PST regarding a group that wanted a healer for Karazhan. They had already got one but took along my Death Knight to tank. 5k+ DPS are not going to be tanked by a fresh level 80 Death Knight, however, at level 80 we went in with 5 of us and AOE’d the whole place down in around 40 minutes.

The most fun I ever had with WoW were playing with Servitob, Mrs Servitob and nBreaker when we were in a guild together raiding this place as level 70s. It was challenging, it was fun and we spent far too much time playing WoW once we started raiding. Yet, despite the time sink it became I remember it fondly, going back with a group of strangers and walking through the place brought back a lot of those memories. It was nice to see the place again and watch the familiar bosses even if everyone of them went down in under a minute! I even got some RP loot hehe.

We may not have done the place properly but I still class that raid as the single crowning glory in WoW, certainly was nice to be in there again.

I’m still not sure if I like the gameplay changes to the Death Knight though, but at least I have a new shiny achievement!

Book Review: Birdsong By Sebastian Faulks

This novel was first published in 1993, but I’m a slow reader. Really though my elderly neighbour loaned me her copy last Thursday and I couldn’t put it down.

The book, without going into too much boring detail is a fiction about the life and times of a soldier, Stephen, who fought in the first world war. It tells of times before, during and after and sometimes concentrates on other minor characters who are important in Stephen’s life. This book is excellent, it’s a real page turner. I have never before found the fear and emotion expressed by soldiers as they are about to go ‘over the top’ communicated so effectively as I have in this book. The chapter where Stephen is involved in the the first day of the battle of the Somme is especially memorable as one reads and can see the disaster unfolding even before anyone has jumped over the parapet.

Not all of the book is set in the war, and there are several chapters based in the 1910s and the 1970s, but these help to flesh everything out and make the characters even more believeable which draws the reader in deeper when they face certain annihilation in the horrors of the war.

The only downside I could see with this book comes right near the very end: it really could have done with being a little bit longer. The entire book builds up these fascinating characters, with their hopes and dreams, but their entire lives after 1918 are summed up by an old lady in a cafe literally in about 3 lines set in 1979. ‘Oh yes, he died here, she died there, he married her.’ I found this a real disappointment after seeing what everyone had gone through and I was hoping for something more. Maybe the characters in 1979 could have found out more details as part of their ongoing investigation into their ancestors (which is what these characters were doing anyway), or even there to have been some kind of epilogue chapter to tie things up smartly.

Overall, an excellent read despite the minor disapointment at the very end. Very emotional and very moving. Birdsong gets 4 chirps out of 5.

Dungeons and Dragons – A Player’s Responsibility for Heroics

As part of our gaming at the moment I am performing the role of DM for the inhabitants of the floating citadel, we are even joined in our imaginary adventures by Mrs Servitob. We have yet to convince any other spouse/girlfriend to participate. This is a custom campaign we are currently undertaking, formed solely from my own warped imagination. This provides an interesting diversion from our other gaming and exercises a completely different set of skills from tabletop gaming. Things are more freeform and there really is no limit to what a player can do, save his imagination of course or an overly dictatorial DM.

D&D 4th edition is certainly different to previous incarnations, it introduced the idea of Tiers for character progression. A standard level one character is now supposed to represent an above average person, whereas before you were a regular joe who got butt-whooped by a Badger or some-such. Your stats reflect you as being a cut above the mundane populace of your world and therefore you start in an aptly named Heroic Tier. This doesn’t mean that combat is a walk over, there are still tough fights to be had as our group encountered when they met with the first milestone encounter I designed for them. Gribblin’s Elf bit the dust after feeling the attentions of one of the Guards patrolling a ruined temple.

As DM I am trying to portray a world in which the characters not only feel at home, but is believable, even within the realms that there is magic and various monsters of differing ferocity. So far all the players have encountered is humans, halflings and a dragonborn as their enemies. Not a horde of fantastical creatures, I am trying to create a very “real” world with a touch of the fantastic so as to achieve a decent suspension of disbelief. If this world lives on in the memories of the players and if it seems like a proper place to them I will have succeeded.

Now, as much as it is my job to try to craft a believable world for my players I think it is the responsibility of the players to live in that world in a proper manner. While we are all sitting around the table to have fun together acting like a douche is not really an option if you are thinking about the other players in your group. We have an interesting dynamic in our group between one of our dragonborn warriors and a sulking teenage human wizard. These players also happen to be the husband and wife team. Our group is composed of the following characters;

  • Dragonborn Fighter
  • Dragonborn Fighter
  • Halfling Rogue
  • Elf Shaman
  • Human Wizard

We therefore have a pretty good combination of roles fulfilled. After the last session where the players reached another milestone, following on from their trip through the catacombs of the aforementioned temple everyone left with very good feelings. I’d like to take a moment to share some of the goings on that characterised people getting into character and playing their part in bringing the story to life.

While our wizard is a sulking emo our rogue has a flair for the dramatic. So far she has launched herself sliding across table to get to otherwise inaccessible enemies to jab daggers in the ribs of an assailant, has run up the back of our dragonborn on several occasions to land behind the enemy after delivering a ninja like kick to an opponent’s skull and generally beaten the living crap out of anything we’ve come across. This indulgence into a character, providing an heroic flair, acting in character with how someone with decent skills could go about performing their role brings our games to life. It makes things seem more cinematic, we play using dungeon tiles so you can see the layout of the playing area, we use what is on them to enhance the game and make things look more lively than just a plain old grid or our own imaginings. Having a visual representation of the dungeon certainly adds something to our play (and makes me work harder when designing these adventures), it creates an atmosphere in which the players can exercise their creativity and as DM I (of course) welcome it with open arms. When I see a player seizing hold of their place in the world, acting heroically as Heroic Tier characters, it brings me great joy. The world comes alive and we spin tales there together. If we can continue this as we delve deeper into the story I look forward with eager anticipation to see where they go next and how they deal with the things that will be thrown at them.