Entering the Deadzone


As may have been noticed from the picture that I posted yesterday I am in possession of the first wave of Deadzone stuff from the Kickstarter I backed earlier in the year. Since popping my proverbial Kickstarter cherry I’ve backed two other projects, one that was funded and that I am waiting on my loot and another that is still on its way but is hitting stretch goals left, right and centre.

To say that the 4.9 Kg box is a bit full would be an understatement and while folks may be wanting more pictures of just how things turned out, I’m afraid that you’re going to have to wait. I spent the better part of three hours last night just going through all the plastic baggies looking at what models they looked like they contained as well as getting my head around all the other stuff that came in the box. I’ve since sorted the factions out and know what I’ve got in each. There was just so much stuff that it really does need to be methodically pored over to understand what arrived.

There was of course the main Deadzone box itself, however, this really did contain only a small portion of the goodies I received for my Strike Team pledge level. I was surprised to get the paper gaming mat as well as the cloth one unlocked through the stretch goals. As Deadzone is a 2 player game this works out well as I’ll be able to have two games on the go at the same time. This is also made possible by the fact that I received two sets of the terrain, the one that is present for everyone in the main game box itself, plus a complete second set due to the stretch goals of the Kickstarter. What this will mean for me is that I can actually do a nice range of buildings, some larger, some smaller, in order to vary the terrain in each game and make use of the vast customisability that Mantic have built into their terrain system.

Currently everything is still more or less packaged up. I got a good start on reading the rules (I did get the digital download but there is nothing that really compares to having a book in your hand and being able to flick through it) and things look promising. I like the way in which the 3D space is used and the nice range of actions available. With all 4 starter factions and a 5th on its way next year I’ve got plenty to sink my teeth into. Hopefully over the weekend I’m going to be able to take a much better look and maybe even get some more (and better) photos online.

Watch this space.

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