The Future of Games Days & Games Workshop


It’s a fact that the internet is full of cats. Just occasionally though you stumble upon something which is not at all feline related, but is simply brilliant (in a non-cat way; cats as we all know are naturally brilliant), please dear googlespiders go check out the following series of articles. Note that this series was started back in August 2013.

http://masterminis.blogspot.co.uk/2013/08/the-future-of-games-days-games-workshop.html

Now that you’ve gone away and read the many, many delightful walls of text that this series has to offer I would hope that you would agree with me when I say all other blogs in comparison in this niche hobby, including ours, make the Ewoks look like Shaft.

    So can Games Workshop really turn this juggernaut around and actually avoid the possibility of crashing and burning?

Does anyone really care anymore? Is this a tragedy that everyone but GW management could see coming a mile off?

So GW need business. Once, I was a fanboy and my regular bucket of cash I threw at this hobby ended up in their coffers. Not any more. But, hey, if anyone from GW bothered to ask me, the humble fan, what would make me spend cash with them again here’s what I would say:

1) Quit it with the Ridiculous Prices! Now, bear with me, I don’t mean in the regular internet whinging type of way. Anyone who has ever eaten at a fast food restaurant will understand that quality doesn’t come cheap. GW makes the best toy soldiers in the world so feel free to charge high prices for the best goods. BUT even if you are richer than Scrooge McDuck you aren’t going to buy something if it represents poor value for money which leads me nicely into…

2) Make Some Games I Want To Play! Seriously, I’m done with Warhammer 40k and Warhammer Fantasy Battle in their current incarnations!

I quit WHFB many years ago because I was so hacked off with the stupidly obvious imbalances and evident lack of rulestesting! Poor ZombiePirate has seen me rage on the subject of gamebreaking magical items many times, but that for me was just a fly on a massive turd.

I quit Warhammer 40k after the introduction of 6th Edition. To me it just seemed like change for changes sake and a cynical ploy to adjust army balances just enough to make me buy a whole host of new models to stay in the game as well as a massively overpriced rulebook. Then comes the regular new codices which again upset the army balance a bit further forcing you to buy another overpriced book and new models in order to keep your army competitive. Now again, it’s not the direct cost I’m talking about here. If WH40k was the best thing ever I’d stump up the cash. But the imbalances remain, codex creep happens and I simply haven’t got the time to paint an extra 40 models because some bozo changed a subtle rule making a bunch of my units hopeless.

What I would buy into is if GW took WHFB and WH40k, and the years of experience they have with these systems and just made one really awesome set of rules and codices which were set in stone and did not change every few years. These rules would have been rigorously playtested to allow some degree of balance meaning games would actually be fun and down to luck and skill rather than the whims of whose army is flavor of the month or who had done the most math hammer. Let’s face it, that’s not going to happen, so…

***WARNING OLD FART GAMER ALERT***

How about releasing some of those boxed games you used to do so well? Space Hulk is still a floating citadel favorite. Blood Bowl was great and I have fond memories of Space Fleet, ManOWar and Dark Future. What GW maybe doesn’t realise is that a lot of older fans, yes the ones with jobs who don’t have to pester their parents to buy overpriced tat don’t actually have the time to commit to core games. Most of us have families and none of us has the time to paint 2000 points of Skaven to play a 4 hour grindfest. So instead we play RPGs and board games. Games like those that GW used to do so well. If GW don’t want to quit their current model line-up then we’d even play something like a Mordheim or Necromunda revamp. Youngsters might need to look a few of those games up!

***REMINISCENCE IS NOW OVER YOU CAN STOP ROLLING YOUR EYES***

3) Use Your IP Effectively! Stop it with the cease and desist crap it makes you look stoopid! How many times have I wanted a Space Marine hoodie or an awesome poster, an Imperial Guard forage hat or even a ‘Tea for the Tea God’ mug and been disappointed? Rhetorical question, it’s every time! Wow, if I was in charge this would be one of the first things I would be churning out. How a company with quite possibly the super coolest IP on the planet has failed in merchandising anything except for lots of little plastic doods and a handful of computer games is beyond me.

4) Make Me Want To Come to Games Day! I am not paying a fistful of cash to go to a painting competition and sales event. Either make it a proper day of games and demos like every other Games Day not run by GW or make it the must attend event for all gamers. I paid serious cash to go to EVE Online Fanfest but for that I took part in the biggest celebration of online spaceships the world has ever known. Tournaments, games, freebies, powerpoint presentations, dinner with the developers, live demos, feedback sessions a massive party and even a show by the Icelandic Symphony Orchestra. If Games Workshop did something like that people would be selling their firstborn to attend.

5) Oh, and stop making White Dwarf a massive advert for your new stuff. It wasn’t that great back in the day but at least it did things other than sell to you.

But is any of this going to happen? As I said earlier does any body care any more? I am sure the world will keep spinning if GW goes to the wall. I expect someone would snap up all that juicy IP and hopefully do something useful with it. There is even a chance that the situation in miniatures gaming improves with the extra room. Or, and this is my worry and I feel already beginning to happen, a million and one different manufacturers develop a million and one ‘new’ and ‘revolutionary’ games systems to fill the void and we end up as a community investing in too many games and so end up playing nothing.

- servitob

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One thought on “The Future of Games Days & Games Workshop”

  1. Agree. As an ‘older’ gamer myself time and money are massive obstacles to GW’s product range. I was a big fan of Specialist Games until they went and enjoy playing a couple of hours if Blood Bowl. They must learn from the success of Warhammer Quest on iOS that there is value in this old IP.

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